Waving Hand

Hi, I'm Thi-Diem-My Le

Software Developer | AI & Data Science

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Contact

📍

Location

Ho Chi Minh City, Viet Nam

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About me

Summary

I’m a Software Developer with 7+ years of experience building and maintaining large-scale, cross-platform game systems at Gameloft. My work has involved developing production features, debugging complex platform issues, and improving build and deployment workflows across platforms including Android, Windows, Xbox, macOS, Steam, and Epic Games Store.

I specialize in C++, Python, cross-platform Game development and CI/CD automation, with a strong focus on system reliability, debugging, and developer tooling.

Learning new languages, technologies, and skills has always been one of my main motivations. I’m known as a diligent and supportive team member who enjoys helping others solve technical problems and collaborating effectively within teams. I also enjoy sharing knowledge and providing coaching when possible.

Currently, I’m expanding my technical scope through an intensive year-long Data & AI program at AI VIET NAM, where I’m strengthening my skills in Python, SQL, machine learning, and data-driven problem solving.

Career Goals

My goal is to continue growing as a software engineer, strengthening my expertise in system reliability, automation, and large-scale production environments. I aim to apply my experience in CI/CD, system operations, and data-driven approaches to build robust and efficient systems that solve real-world problems.

At the same time, I seek to deepen my knowledge in data science and artificial intelligence, integrating these capabilities into practical applications where appropriate.

In the long term, I aim to take on technical leadership responsibilities, contributing to system design, supporting team development, and building impactful products with a strong foundation in engineering and data.

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Experiences

My journey in leading research and developing technology.

Jun 2025 – Jun 2026
Student

Data Science and Artificial Intelligence Program

AI Viet Nam
  • Completed the Warm-up Phase (Dec 2024 – May 2025) and currently enrolled in the AIO2025 Main Course (Jun 2025 – Jun 2026).
  • Actively engaged in AI VIET NAM community activities:
  • AIO HCM Club – peer learning and technical discussions (Dec 2024 – Mar 2025)
  • AI Challenge 2025 – hands-on AI competition (Aug–Sep 2025)
  • AIO VIET NAM Research Group – exploring applied topics in machine learning and deep learning (Oct–Nov 2025)
  • AIOCoffee Club – collaborative team projects and ongoing technical exchange (Sep 2025 – Present)
  • Built 12+ hands-on mini-projects in Python, SQL, scikit-learn, and PyTorch to apply and solidify concepts while developing a practical portfolio.
Apr 2020 – May 2025
Software Developer

Asphalt 9 / Asphalt Legends UNITE Team

Gameloft - Vivendi Group’s global game developer.
  • Developed and maintained multi-platform features for game, including Helpshift integrations, In-App Purchase systems, and CRM configurations across all stores.
  • Managed CI/CD pipelines using Jenkins and GitLab CI/CD, optimizing automated build and release workflows.
  • Integrated and debugged Android-specific components (Google Play Asset Delivery, Huawei SDKs) and handled cross-platform issues for Xbox (CrossPlay), Steam, and macOS.
  • Diagnosed crash logs and telemetry data to enhance system stability across platforms (Xbox, Steam, Epic, Mac Catalyst, UWP/GDK).
Mar 2020 – Apr 2020
Software Developer

Android Framework Support

Gameloft - Vivendi Group’s global game developer.
  • Provided technical support to the Android Framework team during an internal transition phase, ensuring smooth development continuity.
Jan 2018 – Mar 2020
Internship - Junior Developer

Sniper Fury Team

Gameloft - Vivendi Group’s global game developer.
  • Fixed UI and tracking bugs to improve gameplay flow and user experience for Sniper Fury, a 3D FPS with PvP and clan systems.
  • Implemented Android cut-out device support and developed a custom Game Installer in Kotlin.
  • Built a strong foundation in UI/UX debugging and cross-platform issue resolution.
Jul 2017 - Aug 2017
Internship

Summer Internship

Gameloft - Vivendi Group’s global game developer.
  • Use engine Cocos2dx (C++ language) to make a game and deploy in Android platform.
2014 – 2018
Student

Bachelor's degree in Physics and Computer Science

VNUHCM-University of Science
  • Strong foundation in mathematics, computational thinking, and problem-solving.
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Skills & Expertise

The technologies and methodologies I use to architect intelligent solutions.

Languages

Python
C/C++
SQL
Java/Kotlin
C#
TypeScript

Frameworks & Libraries

PyTorch
NumPy
Scikit-learn
XGBoost
Pandas
XAI

Technologies & Tools

Git
Docker
DVC
CI/CD
Linux
ETL
Jira/Confluence

Soft skills

Problem Solving
Agile/Scrum
Time Management
Mentoring